Added Maintenance Penalty preview on Resource Page
Added debris to Guardians. Because Guardians are an event target shared by all players, debris of a single fight can only be collected if fleet composition has Recyclers or Battle Recyclers and must have survived the fight, otherwise debris are lost. The debris formed on the fight are from player fleet exclusively, this means the guardian does not form any debris by its destruction.
Added select all units on Battle Simulator page
Added fleet shortly counter near on Fleet Table
Added Refreal link to support multi universe
Added Shared Battlereports on Message page
Added Task Reward per Tutorial mission
Added more information about ships and defense when you click on them
Bugfix
Fixed Terraforming cost could be bypassed by reducing planet production
Fixed changed behaviour of Pirates could not start their attacks against player
Fixed inverted maintenance penalty on resource production from Fallen Megastructures (e.g., 75% penalty was working as 25% penalty instead) - it's highly recommended you refresh your planet production (100% to 0%, then 0% to 100%) to take effect
Fixed Decompressor not applying resource production maintenance penalty
Fixed renamed Fallen Empires could not lose the "conquered" identifier, which would cause conquered planets being not revealed on galaxy (only 9 planets had this issue)
Fixed Ascension ship allocation using records from Universe 1 rather than use records from player universe
Fixed Dark Matter and Energy cost could not display total cost to build on Buildings and Research page
Fixed Storage bonus not being modified on planet when it's changed by Officiers or any other external feature that is not storage building itself.
Fixed Guardian generation message saying "(Guardian name) Fallen Empire" while isn't a fallen empire
Improved internal query speeds on the following features: Checking bash on planet, Checking bash on user, Asteroid, Gateway, Prosperity refresh, Attack mission, Conquest mission, Mothership page
Fixed Space Dragon could reduce planet fields to lower than 0
Fixed Guardians could not return a battle report when player is defending their attack
Fixed Pardise Dome showing wrong resource production on Resource Page when mothership upkeep is higher than resource production
Fixed "An Awaken Empire" quest not being counted properly with change of empire spawn trigger
Fixed when there are no flying fleets on Fleet page, redirect to "Send fleet" tab instead of default "Overview" tab
Increased planet per page on Empire page
Improvements
Reworked Fleet multi-wave send into Fleet step 2 rather than clicking on "Replicate"
Reworked Paradise Dome
Old: Per level, adds 1% to Planet Biome Resource Bonus
New: Produces resources: + (building level)% of total resource production (applying officiers and penalties)